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However, if you are hell-bent on iPhone app development yourself, I suggest starting with the Stanford CS193P iPhone programming class on iTunes University. The courses are free but there are 49 chapters. Or you could invest in WWDC sessions (video). However, the real stuff is pretty expensive. On the topic of UI/UX design, I would suggest not to start a layout of .xib without studying at least 20-30 iPhone apps from an iPhone app development process as suggested by Apple. The major reason is that if the app doesn’t conform to the Human Interface Guidelines, expect the app to be disallowed by the App Store. There are a lot of issues that will prop up if you want to create a business app by yourself. Instead, I suggest you partner with iPhone app development companies like HokuApps that create apps with reusable code to create custom on-demand business modules. This way you can create an app at 10x speed, thus, saving time and costs. Plus, iPhone app development companies take care of the submission of the app to the App Store themselves. Post-deployment, HokuApps, iPhone application development service will also take care of any debugging issues, upgrades and maintenance with periodic over-the-air patches.
It’s time to put the pedal to the metal. The 11 lesson mini-course below will teach you the core skills you need to build any sort of app. This is where you want to start. You’re going to get an orientation of the development environment, a tiny taste of Swift code and you’ll also make your very first app! In this video, I’ll tell you what you need to learn and give you a tour of Xcode. Jumping right in, you’ll learn how to build layouts. Learn how to use Stack View elements to build layouts much more easily. Put your skills to the test by building the UI for our War Card Game. Get hands on with the Swift programming language. Build upon the skills from the previous lesson and learn more about Swift programming. Finally, we put it all together and I’ll tell you how Swift code plays a part in your app. You’ll learn how to connect the elements in your layout to the Swift code that you write. Learn how to capture and handle taps from the user. Learn how to write code that THINKS! Now that you’ve finished this app, I’ll tell you my advice for what to do next! I truly and sincerely appreciate that you have chosen to learn with me. I’ve had comments closed on this page for a good 2 years and only recently re-enabled it. Help me freshen it up by leaving your comment below and letting me know how this guide has helped you!
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