The Mac requirement is a hurdle you can't really vault over, but I will say this: even if you're dedicated to Windows or Linux, a Mac is an excellent purchase. We rarely see more solid or reliable PCs. If you later decide you've built an app you want to sell, you should pick up an iPod Touch for testing purposes (£180), then sign up for a commercial iOS account (£60). If your 59p app sells just 500 copies - if just 0.00033 per cent of iOS owners buy it - you've made your money back and everything else is profit. Once you've created your account, you need to download the latest SDK. At the time of writing, that's Xcode 3.2.5 with iOS SDK 4.2. This package includes everything you need to make iPhone and iPad apps. The installer is very simple: just click 'Next' until the copying process starts, then give it about 30 minutes to perform its magic and you're ready to get going. We're going to make a simple to-do list manager, building on some of the basic user interface elements that are common to iOS apps.
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